﻿#ifndef ROBOT_H
#define ROBOT_H

#include <QObject>
#include "player.h"
#include "strategy.h"
class Robot : public Player
{
    Q_OBJECT
public:
    using Player::Player;
    Robot();
    void prepareCallLord() override;
    void preparePlayHand() override;
    void thinkCallLord() override;
    void thinkPlayhand() override;
};

#endif // ROBOT_H
